







At Published Pixels, we pride ourselves on creating simple solutions to complex problems.
We have experience in all areas of web & games creation, allowing a tailored solution from scratch just for you.


We can create all kinds of web applications, from simple one-page websites, to complex content management systems, order management systems, remailers & survey systems.
We can also create simple 2d, 3d and web games.
We can also create simple 2d, 3d and web games.
High-quality, low size graphics for web
Seamless and standard textures for 3d - including bump maps, height maps, specular maps and standard textures
Vector graphics (the same image can be used for web and printing at any size)
Polygon-based 3d models & animation
Seamless and standard textures for 3d - including bump maps, height maps, specular maps and standard textures
Vector graphics (the same image can be used for web and printing at any size)
Polygon-based 3d models & animation
UX Design
Website Design
Web Application System Design
Games Design
User Interface Design for any software
Website Design
Web Application System Design
Games Design
User Interface Design for any software




































Cyberword Challenge
Cyberword Challenge is an online crossword game which allows players to save their progress, and which can be updated straight from a crossword editing program called Crossword Weaver.
Published Pixels created the game itself, the Crossword Weaver importer and the login system.
Cyberword Challenge is an online crossword game which allows players to save their progress, and which can be updated straight from a crossword editing program called Crossword Weaver.
Published Pixels created the game itself, the Crossword Weaver importer and the login system.
The Fun Shack
We created a website for The Fun Shack, a family entertainment centre in Melbourne. The website allows the administrators to add and remove documents and images, and change the content on all the pages.
thefunshack.com.au
We created a website for The Fun Shack, a family entertainment centre in Melbourne. The website allows the administrators to add and remove documents and images, and change the content on all the pages.
thefunshack.com.au
NCEA
While working for USQ, Sean built the website for NCEA. It is a completely content managed website, allowing the administrators to create & edit pages, people, pictures and files.
ncea.org.au
While working for USQ, Sean built the website for NCEA. It is a completely content managed website, allowing the administrators to create & edit pages, people, pictures and files.
ncea.org.au
Ruleviz
Ruleviz is a Java applet created to view hypothyroid risk data. It allows the user to choose up to 4 fields to view on a single graph, giving them a quick way to view the large dataset.
Ruleviz is a Java applet created to view hypothyroid risk data. It allows the user to choose up to 4 fields to view on a single graph, giving them a quick way to view the large dataset.
Pat n Play
We created this website for Pat n Play, a home-stay pet sitting business in Roma. It features a clean design enhanced by custom typography.
patnplay.com
We created this website for Pat n Play, a home-stay pet sitting business in Roma. It features a clean design enhanced by custom typography.
patnplay.com
ImaginationplayUSA Website
This website is the official website of ImaginationplayUSA. It allows them to manage their products behind the scenes and display them to the world. It features a product refinement search.
imaginationplay.com
This website is the official website of ImaginationplayUSA. It allows them to manage their products behind the scenes and display them to the world. It features a product refinement search.
imaginationplay.com
Kids Choice
Kids Choice is a simple system designed for students that enables them to vote on the playgrounds they would like to have in their school. It is designed to be fun and appeal to young children.
Kids Choice is a simple system designed for students that enables them to vote on the playgrounds they would like to have in their school. It is designed to be fun and appeal to young children.
Imaginationplay Online Checklist
This sophisticated tool is used by Imaginationplay to create and manage orders. It collects a mass of information and files, and keeps revisions of all changes.
This sophisticated tool is used by Imaginationplay to create and manage orders. It collects a mass of information and files, and keeps revisions of all changes.
Exoplanet
Exoplanet is a 3d serious game that teaches high school students how to find habitable planets. It loads real extra-solar planet data from a file that can be updated at any time. Sean did 95% of the programming on this project, and helped to create materials for the planets.
Sean worked on Exoplanet on the Alive Project at USQ.
Exoplanet is a 3d serious game that teaches high school students how to find habitable planets. It loads real extra-solar planet data from a file that can be updated at any time. Sean did 95% of the programming on this project, and helped to create materials for the planets.
Sean worked on Exoplanet on the Alive Project at USQ.
Facilitate This
Facilitate This is a serious game that teaches undergraduate psychology students how to effectively facilitate a group therapy session (for example, accident victims). Facilitate This incorporates a complex artificial intelligence system to keep the conversation realistic.
Sean worked on Facilitate This on the Alive Project at USQ.
Facilitate This is a serious game that teaches undergraduate psychology students how to effectively facilitate a group therapy session (for example, accident victims). Facilitate This incorporates a complex artificial intelligence system to keep the conversation realistic.
Sean worked on Facilitate This on the Alive Project at USQ.
Spotfire
Spotfire is a serious game that provides fire extinguisher training. Fires crop up in various places around the factory, that have differing properties depending on the extinguisher used. Sean created all the models and animation for Spotfire.
Sean worked on Spotfire on the Alive Project at USQ.
Spotfire is a serious game that provides fire extinguisher training. Fires crop up in various places around the factory, that have differing properties depending on the extinguisher used. Sean created all the models and animation for Spotfire.
Sean worked on Spotfire on the Alive Project at USQ.
USQ Campus
USQ Campus is a online game designed to show external students what the campus looks like and allow them all to chat in a 3d environment. Sean helped code the game engine, created all the models and animation and helped code the game itself.
Sean worked on USQ Campus on the Alive Project at USQ.
USQ Campus is a online game designed to show external students what the campus looks like and allow them all to chat in a 3d environment. Sean helped code the game engine, created all the models and animation and helped code the game itself.
Sean worked on USQ Campus on the Alive Project at USQ.
EGA Logo
This logo was designed for a competition to find a logo for Electronic Games Australia. This logo came runner-up in the competition. It tries to mesh a map of Australia with a games controller.
This logo was designed for a competition to find a logo for Electronic Games Australia. This logo came runner-up in the competition. It tries to mesh a map of Australia with a games controller.
Web3D Exchange Logo
This logo was created for the Web3D Exchange, the second stage to the Alive Project Sean worked on at USQ. They needed a simple logo that conveyed what the project was trying to achieve.
web3dexchange.org
This logo was created for the Web3D Exchange, the second stage to the Alive Project Sean worked on at USQ. They needed a simple logo that conveyed what the project was trying to achieve.
web3dexchange.org
Oracow
The Oracow was a character created for a draft game we started on the Alive project that taught users how to calculate areas of non-normal shapes. The Oracow was the character in the game that gave you help when you needed it.
The Oracow was a character created for a draft game we started on the Alive project that taught users how to calculate areas of non-normal shapes. The Oracow was the character in the game that gave you help when you needed it.
Phoenix Challenge
Phoenix Challenge was a game to investigate what can be done with 3D on the web. Sean designed and modelled a set of characters that are fun and designed around the limitations the game engine had at the time. Sean also programmed the website outer frame & login pages.
Phoenix Challenge was a game to investigate what can be done with 3D on the web. Sean designed and modelled a set of characters that are fun and designed around the limitations the game engine had at the time. Sean also programmed the website outer frame & login pages.
Meet our brand new product, edit. edit allows you or anyone at your organisation to update your website from anywhere in the world. We will tailor edit to your website so that you only have to pay for the features you’ll actually use. This also allows edit to be much easier to use than similar Content Management Systems which include every possible feature from the get go.
We can also restrict the website editors to only allow very specific changes, allowing you to give edit access to those who may not be very skilled with computers without being worried about your website’s appearance.
We have many components we can add into edit of which you can choose what you need. These include document managers, content editors, gallery editors and product editors.
We can also restrict the website editors to only allow very specific changes, allowing you to give edit access to those who may not be very skilled with computers without being worried about your website’s appearance.
We have many components we can add into edit of which you can choose what you need. These include document managers, content editors, gallery editors and product editors.




Published Pixels is a web & games creation studio, focused on delivering simple and easy to use web applications.
Published Pixels is owned and run by Sean Clancy. Sean has a degree in Software Engineering, has taught and researched Games Programming and Computer Graphics at university and has experience working for a web & marketing studio. With over 8 years of experience in web and games programming, Sean has the experience to make your visions a reality.
Published Pixels is owned and run by Sean Clancy. Sean has a degree in Software Engineering, has taught and researched Games Programming and Computer Graphics at university and has experience working for a web & marketing studio. With over 8 years of experience in web and games programming, Sean has the experience to make your visions a reality.













